Welcome to our latest recap of what’s going on in the indie game space. It’s been a very busy week in that realm, thanks to Gamescom. Before we jam through a few of this week’s new releases and some of the many, many Gamescom reveals, there’s one game that has risen high above the din to the point where it’s drowning out many of the smaller announcements. Yes, Hollow Knight: Silksong has a release date, and it’s very, very soon. September 4, in fact. I feel for all the developers who have games coming out around the same time, such as Cronos: The New Dawn, Hell is Us, Baby Steps and even NBA 2K26. Sure, Silksong may primarily be for a different audience than the latest edition of a massive basketball franchise, but it’s going to take up much of the oxygen in the gaming space for a while. As such, some developers are delaying their games to give Silksong a wide berth. CloverPit was scheduled to drop on September 3, but it’s getting the hell out of Silksong‘s way. The grimy, slot machine-based roguelike is now going to arrive on September 26. “We like a gamble, but this one is too risky lol,” developer Panik Arcade said. “We want to give ourselves and our fans some time to enjoy Silksong, so we’re launching a few weeks later and will use the time to polish CloverPit even further.” Meanwhile, Talegames is pushing back the 1.0 release of its adventure RPG Faeland and Aeternum Game Studios is delaying a Metroidvania called Aeterna Lucis from September into 2026. There’s no doubt that Silksong’s arrival is a big deal. It’s been the most wishlisted game on Steam for yonks, was a focus of Microsoft’s Xbox Ally handheld reveal and is a sequel to an indie blockbuster that has now sold more than 15 million copies. In any case, we’ll soon find out if that very, very long wait was worthwhile. Years of Silksong memes sure were. I’m going to need some other long-awaited game to joke about before every showcase now. New releases I have no earthly idea why it took me so long to try this, but I tested my PlayStation Portal by my building’s pool for the first time this week and it turned out that the Wi-Fi was, in fact, strong enough there for me to use the handheld. It was a fitting place to check out Sword of the Sea, which hit PS5 (including on PlayStation Plus Extra and Premium) and PC this week. I’m only an hour or so into this $30 game from Giant Squid, but I’m enjoying the relaxed approach to exploration here. As you’d might expect from developers who have worked on The Pathless, Abzu and Journey, the movement in Sword of the Sea is delightful. You’ll take off from wavy dunes and pull off tricks like you’re in an SSX game as you surf across sand and water on a sword in the aim of restoring life to the barren landscape. Sword of the Sea is a looker, and I’ll surely be getting lost in it some more over the coming days. Speaking of games that have an eye-catching aesthetic, Herdling is another exploration and adventure title that dropped this week. This one’s from Okomotive (Far: Changing Tides, Far: Lone Sails) and publisher Panic. Here, you’ll be guiding a ragtag herd of beasts across hilly terrain toward the summit of a mountain. You’ll have to solve some “light” environmental puzzles and even endure some stampedes along the way. Herdling typically costs $25, but there’s a 25 percent launch discount. It’s available on Steam, Epic Games Store, PlayStation 5, Xbox Series X, Nintendo Switch and Switch 2. It’s on Game Pass Ultimate and PC Game Pass too. With Ball x Pit on the horizon, I figured we were all taken care of for the foreseeable future as far as Breakout-esque roguelites go. Not so fast, said the team behind Vampire Survivors. Poncle has spun up its own publishing arm and the second game it’s releasing (after Berserk or Die) is Kill the Brickman from Doonutsaur. Poncle released the game on Steam and Xbox without prior warning this week, and it costs five bucks. You’ll collect and augment various bullets that you use to destroy bricks from outer space. There’s a lot going on in the minute-long trailer, but I particularly love how some of the bricks “cry” when a bullet smacks into them. Discounty is a life sim about managing a supermarket in a small town. Hopefully, you’ll be a more magnanimous proprietor than the operators of the JoJa Mart in Stardew Valley, but you’ll still have to deal with some folks who are none too pleased about the effect of the business on their town. Developer Crinkle Cut Games and publisher PQube suggest there are some secrets to discover in Discounty, which is out now on Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X/S, Steam and Epic Games Store. It’s coming to GOG as well at a later date. The game typically costs $20, though there’s a 20 percent launch discount on PC. Upcoming Engadget senior reporter Igor Bonifacic spent a few hours with Absolum, a fantasy beat-’em-up with a roguelite spin from co-developers Guard Crush Games and Supamonk and publisher Dotemu (Teenage Mutant Ninja Turtles: Shredder’s Revenge, Streets of Rage 4). I highly recommend reading his write up for the full lowdown as Absolum sounds like a real treat. The demo for this slipped through the cracks for me during the early June chaos of Summer Game Fest and Steam Next Fest, but it’s still available and I’ll absolutely be checking it out to get a taste of Absolum before it arrives on October 4. It’s coming to Steam, Nintendo Switch, PS4 and PS5. As I mentioned in our liveblog for Gamescom Opening Night Live this week, any new Ron Gilbert game is worth getting excited about. He’s the director of