Ubisoft launches its new Tencent-backed subsidiary

Ubisoft has launched — and named — its Tencent-backed subsidiary. Vantage Studios is the first of the company’s “creative houses” under a previously-announced reorganization. The new studio will oversee the company’s tentpole franchises: Assassin’s Creed, Far Cry and Rainbow Six. The news follows Ubisoft’s March announcement of a new subsidiary with a €1.16 billion ($1.36 billion) investment from Tencent. The Chinese company took a minority ownership stake in Vantage as part of the deal. In July, Ubisoft named the new subsidiary’s co-CEOs: Christophe Derennes and Charlie Guillemot. “Our focus is on evolving Ubisoft’s operating model to bring more focus, more autonomy and more accountability to the teams so they can stay closely attuned to our players,” Guillemot said at the time. “Decision making will be quicker, and it will also be easier to pivot when we need to change course.” Ubisoft Ubisoft’s announcement today reflected that language. The idea is to give its developers “a higher level of autonomy” at Vantage and future studios. It wants the new structure to enable “a shorter pathway between gathering and implementing player feedback.” Vantage is the only creative house the parent company has announced. The company will set up future ones “under the banner of a shared DNA and development expertise.” However, it’s unclear what other creative houses will work on, with Vantage taking over Ubisoft’s bread-and-butter franchises. Vantage’s team will be spread across Ubisoft’s offices in Montréal, Quebec City, Sherbrooke, Saguenay, Barcelona and Sofia. Multiple gaming publications, including GamesIndustry.biz, reported that the studio began operations today. Ubisoft is said to have chosen “Vantage Studios” based on a vote by its 2,300 employees. As for Tencent, it will reportedly act in an advisory role, with the co-CEOs having the final word. Ubisoft was due for some big changes. The company has endured big-name flops, studio closures and layoffs. At least Assassin’s Creed: Shadows has done well. Incidentally, Assassin’s Creed, Far Cry and Rainbow Six titles were among those added to Game Pass on Wednesday. Microsoft seems to have intended for the announcement to soften the blow of the service’s 50 percent price hike. I’m not so sure it worked. This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-launches-its-new-tencent-backed-subsidiary-194750403.html?src=rss

Disney sends cease and desist letter to Character.AI

Disney has demanded that Character.AI stop using its copyrighted characters. Axios reports that the entertainment juggernaut sent a cease and desist letter to Character.AI, claiming that it has chatbots based on its franchises, including Pixar films, Star Wars and the Marvel Cinematic Universe. In addition to claiming copyright infringement, the letter questioned whether these protected characters were being used in problematic ways in conversations with underage users. “Character.ai’s infringing chatbots are known, in some cases, to be sexually exploitive and otherwise harmful and dangerous to children, offending Disney’s consumers and extraordinarily damaging Disney’s reputation and goodwill,” the letter said. Character.AI has been subject to legal and government scrutiny multiple times already over concerns that it has not provided sufficient safety guards for minors. The platform has been implicated in failing to protect two different teenagers who discussed suicide with its chatbots and then took their own lives. It has also drawn the attention of the Federal Trade Commission and US Attorneys General. For now, at least, the platform appears to be responsive to Disney’s demands. “It’s always up to rightsholders to decide how people may interact with their IP, and we respond swiftly to requests to remove content that rightsholders report to us,” a representative said, per the Axios report. “These characters have been removed.” Disney has shown that it is willing to take legal action against AI companies. It sued Midjourney along with Universal Studios in June on allegations of copyright infringement. This article originally appeared on Engadget at https://www.engadget.com/ai/disney-sends-cease-and-desist-letter-to-characterai-220204094.html?src=rss

The best power banks and portable chargers for every device in 2025

There are six power banks on my desk right now. On the shelves behind me are a dozen (two dozen?) more. Over the past three years, I’ve tested more than 55 portable battery packs for Engadget — and can attest these handy devices are only getting better. If you often forget to charge your phone or find yourself traveling for work or leisure, having one of these in your bag can be a lifeline. Here you’ll find banks ranging from Qi2-enabled slabs for wireless phone refills to larger bricks that can save a dying laptop. Here are the best power banks you can buy, according to our tests. Table of contents Best power banks for 2025 How we test best power banks What to look for in a portable battery pack Other power banks we tested Power bank FAQs Best power banks for 2025 What to look for in a portable battery pack Battery type Nearly every rechargeable power bank you can buy (and most portable devices) contain a lithium-ion battery. These beat other current battery types in terms of size-to-charge capacity, and have even increased in energy density by eight fold in the past 14 years. They also don’t suffer from a memory effect (where a battery’s lifespan deteriorates due to partial charges). Flying with portable batteries You may have heard about lithium ion batteries overheating and catching fire — a recent Hong Kong flight was grounded after just such a thing happened in an overhead bin. Current restrictions implemented by the TSA still allow external batteries rated at 100Wh or less (which all of our recommendations are) to fly with you, but only in your carry-on luggage — they can’t be checked. Recently, Southwest Airlines was the first in the industry to take that rule one step further. Now, flyers on that airline must keep power banks in clear view when using them to recharge a device. If the portable charger isn’t actively in use, however, it can stay in your carry-on bag in the overhead bin. Capacity Power bank manufacturers almost always list a battery’s capacity in milliamp hours, or mAh. Smaller batteries with a 5,000mAh capacity make good phone chargers and can fill a smartphone to between 50 and 75 percent. Larger batteries that can recharge laptops and tablets, or give phones multiple charges, can exceed 25,000mAh and we have a separate guide that covers that entire category.  Unsurprisingly, the prices on most batteries goes up as mAh capacity increases, and since batteries are physical storage units, size and weight go up with capacity as well. If you want more power, be prepared to spend more and carry around a heavier brick. You might think that a 10,000mAh power bank could charge a 5,000mAh phone to 100 percent twice, but that’s not the case. In addition to simple energy loss through heat dissipation, factors like voltage conversion also bring down the amount of juice that makes it into your phone. Most manufacturers list how many charges a battery can give a certain smartphone. In our tests, 10,000mAh of battery pack capacity translated to roughly 5,800mAh of device charge. 20,000mAh chargers delivered around 11,250mAh to a device, and 25,000mAh banks translated to about 16,200mAh of charge. That’s an average efficiency rate of around 60 percent. Wireless Wireless charging, whether through a bank or a plugged-in charging pad, is less efficient than wired connections. But it is convenient — and in most cases, you can carry around and use your phone as it refills with a magnetically attached power bank. Power banks with wireless charging are far better than they once were. Just a couple years ago, the ones I tested were too inefficient to recommend in this guide. When batteries adhering to the Qi2 wireless charging standard started arriving in 2023, performance markedly improved. To gain Qi2-certification, a device has to support speeds of up to 15 watts and include magnetic attachment points. The MagSafe technology on iPhones were once the only handsets that were Qi2-compatible, but now Google’s Pixelsnap tech brings both the higher speed and magnetic grip to Pixel 10 phones. Samsung may follow up with its own version in future releases. The latest wireless charging standard, Q12 25W, is supported by the new iPhone 17 phones as well as the Google Pixel 10 Pro XL. Battery packs that are Qi2 25W-enabled are starting to hit the market as well, and the Ugreen MagFlow was the first on the scene. Ports USB-C ports can deliver faster charges than USB-A ports, and most of the portable chargers we recommend here have Type-C connections. But Type-A jacks are still handy if you need to use a specialized cable for a certain device (my camera’s USB-A to micro USB cable comes to mind). There’s also variation among USB-C ports. Larger banks with more than one port will sometimes list different wattages for each. For example, a bank with three ports may have two 65W ports and one 100W port. There will also be at least one in/out port on the bank, which can be used to charge the battery itself or to deliver a charge to your device. Wattages and in/out labels are printed right next to the port — and always in the tiniest font possible (remember, your phone is an excellent magnifying glass if you ever have trouble reading them). As with standard wall chargers, the port’s wattage will determine what you can charge. A phone will happily charge off a 100W connection, but a 15W plug won’t do much for your laptop. And remember, the cable has to match the maximum wattage. A cable rated for 60W won’t deliver 100W speeds. Luckily, some of the best power banks include a built-in USB-C cable. That’ll not only ensure you have the right cord, it’s one less thing you have to remember to bring along. Design Once, most rechargeable batteries were black with a squared-off, brick-like design, but now they come in different colors and shapes

Roland just released a follow-up to its most famous drum machines from the 1980s

If you’ve ever listened to music released in the 1980s, you’ve likely heard the iconic TR-808 and TR-909 drum machines. Artists like New Order, Marvin Gaye, Whitney Houston and Beastie Boys all used these machines during that decade and newer artists like Daft Punk, Outkast and Bjork continued the tradition as the years rolled on. Roland understands this legacy and just introduced a sequel instrument, the TR-1000. It only took 40 years. The TR-1000 looks to be an amalgamation of the analog grit of the original machines and modern digital features. It includes true analog voices, along with digital sampling technology. The company says it worked with “creators across scenes and geographies” to ensure the machine meets the “real-world needs and workflows of today’s most innovative producers.” Roland It features re-designed engines from the original 808 and 909 machines, along with a new sequencer and over 2,000 pre-installed factory samples. However, users can easily import their own samples. It also comes with 46GB of internal storage, dozens of effects and a full suite of connection ports. “The TR-1000 feels like the true, classic lineage of the 808 and 909, not a digital remake,” El-P of the rap group Run The Jewels said in a press release. Roland fans are no doubt aware that there have been multiple digital remakes of these machines throughout the years, and none of them quite managed to capture the mojo of the original units. Roland The drum machine is available right now to order, but there’s a spot of bad news. The Roland TR-1000 costs a whopping $2,700. This article originally appeared on Engadget at https://www.engadget.com/audio/roland-just-released-a-follow-up-to-its-most-famous-drum-machines-from-the-1980s-070046806.html?src=rss

Amazon has a new smart remote that’s completely programmable by Alexa+

Amazon may have just unveiled a ton of new products across its Ring, Blink, Echo and Kindle categories, but it still had one more piece of hardware to show. Though it didn’t get mentioned during the company’s Devices and Services event earlier today, there is a new Smart Remote under the Amazon Basics brand that will be available for pre-order for $19.99 and will ship in October. According to the product listing page, it will be released on October 30. At first glance, the Smart Remote looks like a regular switch that you mount on your wall to control your lights or other appliances. Its full name on Amazon’s current pre-order page even says it’s a “Smart Dimmer Switch and Remote.” It basically has four buttons that you can configure via the Alexa app or ask Alexa+ to map routines to. During a demo at the event space, an Amazon representative told an Echo Show “Alexa, when I press the top button I want you to activate the party time scene and play “Alive” by Pearl Jam. The assistant acknowledged the request and within 10 seconds said it had completed the task. The rep pressed a button and lights in the demo room came on, while the song started playing on the Echo Show. You can also use the Routines section of Amazon’s app to customize what you want the device to do. In the same demo, the company also showed how the assistant can suggest routines based on your habits. It can also remind you to, say, take out the trash if you’ve connected a Ring camera and it’s noticed patterns in which day of the week your garbage is removed from the street. The battery-powered remote can be mounted on a wall or surface and can be magnetically attached for maximum convenience. Though a simple remote might not be the most exciting thing, especially at an event where Amazon’s voice assistant and AI were so widely talked about, it’s still something people might find useful. Particularly if you want to just press a button to trigger a series of actions instead of finding the exact words to say in the precise pronunciation that is required to be understood by your smart speaker.  This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/amazon-has-a-new-smart-remote-thats-completely-programmable-by-alexa-170021739.html?src=rss

OpenAI’s Sora app is real but you’ll need an invite to try it

Well, that was fast. One day after Wired reported that OpenAI was preparing to release a new AI social video app, the company has revealed it to the wider world. It’s called the Sora app, and it’s powered by OpenAI’s new Sora 2 video model, allowing it to generate AI-made clips of nearly anything. As expected, the app’s signature “cameo” feature allows people to add your likeness to videos they generate.  Cameos are likely to be controversial, even if OpenAI is giving users a lot of control over whether someone can replicate their likeness in clips Sora generates. When you first start using the app, you can allow your friends (and even strangers) permission to generate images of you. Whenever someone uses your likeness in a video Sora will designate you as the “co-owner” of that clip, allowing you to later delete it or prevent others from further modifying the video with subsequent generations. The latter plays into Sora’s “Remix” feature, which allows users to jump on trending videos to offer their own take on them. Sora 2 can generate sound alongside video, a first for OpenAI’s model. Separately of the above restrictions, Sora can’t generate videos of public figures — unless they upload their likeness to the app and grant their friends or everyone permission to use it in their creations — and the software will refuse to make pornographic content.     Right now, Sora is only available on iOS, with no word yet on when it might arrive on Android, and you’ll need an invite from the company. However, those lucky few who can join are able to invite four friends to download the software, much like the early days of say, Bluesky or Clubhouse (lol). OpenAI is only making Sora available to people in the US and Canada (sorry, everyone else). This article originally appeared on Engadget at https://www.engadget.com/ai/openais-sora-app-is-real-but-youll-need-an-invite-to-try-it-171849671.html?src=rss

Survival climbing game Cairn has been delayed until 2026

The survival climbing game Cairn has been delayed until the first quarter of 2026. Development studio The Game Bakers had previously announced a release date for November 5 of this year. The delay is so the team can spend more time on “optimization, debug and polish.” Creative director Emeric Thoa said that “after 5 years of work, it makes no sense to rush it” as “we want to be proud of the game we launch.” Delays are never fun, but they are a whole lot better than buying a broken game at launch. We don’t have an actual release date yet, but the game’s still coming to both PC and PS5. There is a demo available, which has racked up 600,000 players on both platforms. The Game Bakers are beefing up that demo on October 13, adding ghost recordings of speedrunners and staffers. The company says these ghosts can be followed to “check new techniques or discover new routes and hidden areas.” Mario Kart and other racing games have been doing something similar for years. For the uninitiated, Cairn is a tough-as-nails rock-climbing game with a free solo mode for added difficulty. There’s no UI feedback, so players have to pay attention to the avatar’s breathing and body language. It feels like a more intense cousin of the peaceful Jusant, which is another rock-climbing sim. This article originally appeared on Engadget at https://www.engadget.com/gaming/survival-climbing-game-cairn-has-been-delayed-until-2026-171512591.html?src=rss

Amazon Echo Show 8 and Show 11 hands-on: A cuter, more unified smart display

It’s been a couple years since the Echo 8 has gotten an update and even longer for the aging Echo Show 10. But today Amazon is fixing that with two brand-new smart displays: The fourth-gen Echo Show 8 and Echo Show 11. Right away, the first thing you notice about Amazon’s refreshed lineup is their designs. In front, there’s a slim tablet-based HD display (either 8.7 inches or 11 inches depending on the model). Around back there’s a curvier housing covered in a mesh fabric for the display’s internals and speakers that borrows a lot from the new Echo Studio and Echo Dot Max. This is a pretty big departure from Amazon’s wedge-shaped predecessors and I think it’s a success. Both models look more elegant and refined, while their rounded bases make it easier to angle them properly in whatever room they’re in.  Sam Rutherford for Engadget That said, while both models feature new 13MP cameras with auto-framing tech (meaning they can track your face if you need to move around the room while on a video call), neither version has a built-in motor that would allow the entire display to rotate and spin like you got on the old Echo Show 10. I suspect this is a tacit admission by Amazon that a movable display is a bit of a gimmick, at least on a smart display. Or it’s just not super necessary when you can just have the device’s camera re-compose your video framing dynamically in software.  Elsewhere, there are a few handy physical controls for volume located on the right side of the Echo Shows’ displays along with a toggle for disabling the onboard mics and camera. Aside from that, there’s a single barrel plug in back for power (which is slightly annoying, I wish it was USB-C) and not much else. So if for some reason you want to connect the new Echo Shows to wired internet, you’re going to need to get pretty creative.  Unfortunately, I didn’t get a chance to see how the audio on the new Echo Show models compares to the refreshed Echo Studio or Dot Max. However, Amazon’s updated displays are a big improvement. They have huge viewing angles so it’s never hard to see what’s on the screen from wherever your standing. And while Amazon hasn’t provided official brightness figures, based on what I’ve seen, the panels are rather vibrant, so there shouldn’t be any major issues viewing things in sunny rooms.  Amazon’s refreshed UI is also rather straightforward. All you need is a couple taps or swipes to open things like the video tab, music controls, settings and a list of upcoming calendar events. Meanwhile, the addition of Amazon’s AZ3 Pro chip has greatly improved the responsiveness of touch and gesture input to the point where it felt a bit faster than the Google Nest Hub Max I have at home.  Sam Rutherford for Engadget Of course, the real impact of the new Echo Shows is yet to be seen, because while updated hardware is nice, the real value of these smart displays is how they are now better positioned to be the center of Amazon’s smart home ecosystem. Both devices support Zigbee, Matter and Thread so it should be easy to use them to control other devices, while features like a Wi-Fi radar enables a wider range of contextual interactions from Alexa. And while I think the ability to create routines and automations strictly using your voice is a major upgrade for the average user, I wasn’t able to test that functionality out myself at the event.  The other potential omission is that while Amazon’s two largest smart displays got much needed refreshes today, the same can’t be said for the Echo Show 5. So while that model continues to be on sale, I wouldn’t be surprised if it got discontinued when supply runs out or re-imagined as something closer to a smart alarm clock sometime in the future, as it’s smaller screen makes it’s role as a smart home hub a bit more limited.  The new Echo Show ($180) and Echo Show 11 ($220) are available for pre-order today and will come with early access to Alexa+ before official sales begin on November 12.  This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/amazon-echo-show-8-and-show-11-hands-on-a-cuter-more-unified-smart-display-173918264.html?src=rss

Just Cause developer Avalanche Studios is the latest game company to announce layoffs

Avalanche Studios is following in the footsteps of so many game developers this year. Today, the company posted a notice to its website announcing plans for a restructuring. Avalanche said it will close its studio in Liverpool, impacting all staff members in the city. The company said it will also “reduce our workforce and restructure the teams” at its studios in Malmo and Stockholm, but did not provide specifics about the scope of those layoffs. Although the statement simply credited the decision to “current challenges to our business and the industry,” it’s hard not to think that the cancellation of Avalanche’s planned game Contraband had something to do with the current need to consolidate. Microsoft ended active development on the project in August during the fallout from the massive layoffs the tech giant announced over the spring and summer. Those cuts appeared to impact the fate of many other upcoming games and game studios that were working with Microsoft as either a developer or a publisher. Since we won’t get to know them for Contraband, Avalanche Studios will remain best known for its Just Cause games of open-world mayhem for now. Contraband is the only game currently listed as a forthcoming title on the company website, so it’s unclear what the next moves for the remaining team members will be. The notice closes by saying, “Despite these changes, we remain deeply committed to providing amazing games to our passionate player communities.” Hopefully they’ll be able to bounce back. This article originally appeared on Engadget at https://www.engadget.com/gaming/just-cause-developer-avalanche-studios-is-the-latest-game-company-to-announce-layoffs-180048615.html?src=rss

Imgur has left the UK

Imgur has shut off its image-hosting platform for users in the UK, displaying a “content not available in your region” notice across the site and on third-party embeds. The move comes after the UK Information Commissioner’s Office (ICO) warned that it intended to levy fines against Imgur’s owner, MediaLab AI, after an investigation into the service’s handling of children’s data, age verification and privacy protection. Exact details of the fine, or what the findings of the investigation were, have not been shared. “We are aware of reports that the social media platform Imgur is currently not available in the UK. Imgur’s decision to restrict access in the UK is a commercial decision taken by the company,” said regulators in a statement. They also stressed that “exiting the UK” does not mean a company can avoid any levied penalties, and that the investigation is ongoing. “Our findings are provisional and the ICO will carefully consider any representations from MediaLab before taking a final decision whether to issue a monetary penalty,” said regulators. In recent years, the ICO has stepped up enforcement of its policies governing data privacy for minors. In 2023, the watchdog fined TikTok $15.8 million for what it said were several violations of data protection laws. The regulator alleged that in 2020 TikTok allowed as many as 1.4 million children under the age of 13 to use the app, against its own policies. TikTok found itself under investigation yet again this year over similar alleged violations. The ICO also previously raised concerns surrounding a Snapchat generative AI chatbot named My AI, alleging that it placed children’s privacy at risk. This article originally appeared on Engadget at https://www.engadget.com/big-tech/imgur-has-left-the-uk-181715724.html?src=rss